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Leave a review. Back to table of contents. As you can see, the classes differ in their abilities, but they are all about equally good in terms of game balance.
After choosing a class, you also have to decide for a race, but that only adds a few attribute points. The race can also be changed by editing your avatar later in the game.
So if these few extra attribute points actually matter to you, you can still adapt the race to your class. Until level 10, it is quickly explained what to do.
After you have created your account, you first validate your email to receive 10 extra mushrooms. You now have a total of 25 mushrooms, of which you then lease the dragon as a mount.
Right at the beginning there are different ways to get XP before quests. On the one hand you get XP for the first 10 arena battles won, at the same time it is also possible to win XP at the wheel of fortune.
You should take advantage of these opportunities before starting with quests to maximize your XP. This is the fastest way to progress.
Before level ten, you also save up 25 gold, that is how much the scrapbook later costs in the magic shop. It is important that the magic shop is not visited during this time.
This way, the scrapbook can appear with a certain chance without the use of mushrooms. As soon as you reach level ten, you pause the quests for the time being.
Now it's time to start filling the scrapbook. The items in the shops are only generated when you click on them for the first time.
If you do this with level 1, only level 1 items are available in the shop. If you click the magic shop for the first time at level 10, the scrapbook can be offered immediately.
If not, it should only cost a few mushrooms until it is finally available. All defeated opponents including their equipment are added to the scrapbook.
In order to fill the scrapbook as quickly as possible, you should look for opponents who are easy to defeat and have filled almost all item slots.
In addition to the items, there are also some achievements in the scrapbook. While some of them can be done right from the start, others can take months to unlock.
I can recommend two guides for the achievements:. From level 10 it is also possible to send messages. Use this to ask a strong guild whether they still have an open spot for you.
Guilds give big bonuses to gold and experience through adventures. Finally, the first dungeon key can also be found from level 10 during a quest.
In the dungeons you will be confronted with much tougher monsters, at the same time the reward of gold and experience is significantly higher.
The reward in the dungeons can also include epic items. These are usually much stronger than those you can get in the shops.
The dungeons are discussed separately in this post. An overview of the level requirements up to level can be found under Dungeons.
At level 25, the construction of the fortress can be started. The main building is built for gold. All other structures start from there. The fortress works kind of like a Clash of Clans mini-game, with resource buildings being pulled up that are needed for further expansion.
Ultimately, the fortress gives you additional backpack slots, experience points and access to the gems. Items with sockets are available from level 25 onwards.
Gems are gathered in the mine of your fortress and then put into these sockets. This gives your character huge bonuses on his attributes.
During adventures you cannot fight in dungeons or in the arena. After all, you can't split yourself up.
However, the magic mirror helps to solve this problem. From level 50, mirror shards can now drop while quests, which when put together result in the magic mirror.
So you can go on an adventure while your mirror image faces the dungeon monsters or arena opponents. The mirror consists of 13 shards coincidence?
It can take up to level to collect them all. After that, it is much more pleasant to progress with the scrapbook, since you don't have to wait for the quests to finish.
You can also earn more gold, because the same applies to the city guard: While your character is on guard, the mirror image can fight in the arena or dungeons.
From level 66, the "inconspicuous book" can be clicked in the magic shop, which leads to the witch and her cauldron.
Every day the witch asks you to throw the desired type of items into the cauldron. As a reward, you get double of the regular selling price and the scroll development goes a little further.
In her cauldron, the witch creates formulas for enchantments that can be applied to your equipment. With this feature, the whole server is in demand, because every player can help to complete the enchantments faster.
There are a total of 9 enchantments and it can take months for all to be unlocked on a new server. Which enchantment ultimately comes first depends on chance.
The reaction score of the gloves relates to who will start the fight. Usually it is diced who will hit first. However, if a player has this enchantment, he also starts the fight because he has the higher reaction score.
If both players have this enchantment e. This leads to an advantage especially in the dungeons, since the opponent will always have a lower reaction score.
The shorter travel time of the shoes does not refer to the thirst for adventure spent, but to the actual quest duration. If you take a minute quest as an example, the quest duration with this enchantment will only be minutes.